adds mods to main attributes

pull/53/head
macniel 2025-10-08 12:45:16 +02:00
parent 9561e76a59
commit 7e2ebb7e75
1 changed files with 8 additions and 8 deletions

View File

@ -28,15 +28,15 @@ export class Character extends Actor {
const actorData = this;
const systemData = actorData.system;
const mu = systemData.attribute.mu.aktuell;
const kl = systemData.attribute.kl.aktuell;
const _in = systemData.attribute.in.aktuell;
const ch = systemData.attribute.ch.aktuell;
const mu = systemData.attribute.mu.aktuell + systemData.attribute.mu.mod;
const kl = systemData.attribute.kl.aktuell + systemData.attribute.kl.mod;
const _in = systemData.attribute.in.aktuell + systemData.attribute.in.mod;
const ch = systemData.attribute.ch.aktuell + systemData.attribute.ch.mod;
const ff = systemData.attribute.ff.aktuell;
const ge = systemData.attribute.ge.aktuell;
const ko = systemData.attribute.kk.aktuell;
const kk = systemData.attribute.kk.aktuell;
const ff = systemData.attribute.ff.aktuell + systemData.attribute.ff.mod;
const ge = systemData.attribute.ge.aktuell + systemData.attribute.ge.mod;
const ko = systemData.attribute.kk.aktuell + systemData.attribute.ko.mod;
const kk = systemData.attribute.kk.aktuell + systemData.attribute.kk.mod;
systemData.lep.max = Math.round((ko + ko + kk) / 2) + systemData.lep.mod;