adds Mod Info and the Current choice to SpecialAbility Sheet
parent
3f6b4a0303
commit
ae57e2f90e
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@ -71,6 +71,19 @@ export class SpecialAbilityDataModel extends BaseItem {
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}
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}
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getActiveMod(options) {
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if (this.isActive(options)) {
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if (this.value && this.auswahl.find(p => p.name === this.value)) {
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const auswahl = this.auswahl.find(p => p.name === this.value)
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return auswahl.mod
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} else {
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this.mod
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}
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} else {
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return []
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}
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}
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isActive(options) {
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const requirements = this.#getRequirements()
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@ -78,6 +91,7 @@ export class SpecialAbilityDataModel extends BaseItem {
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let passes = true
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let mod = 0
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if (this.parent?.actor) {
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const flatActor = foundry.utils.flattenObject(this.parent.actor.system)
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for (let requirement of requirements) {
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@ -91,15 +105,18 @@ export class SpecialAbilityDataModel extends BaseItem {
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}
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if (requirement.minValue) {
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passes = requirement.minValue <= targetField
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if (!passes) console.log(`fails requirement ${requirement.attribute ?? requirement.talent} (${requirement.minValue} <= ${targetField})`)
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if (!passes) console.debug(`fails requirement ${requirement.attribute ?? requirement.talent} (${requirement.minValue} <= ${targetField})`)
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}
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if (requirement.maxValue) {
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passes = targetField <= requirement.maxValue
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if (!passes) console.log(`fails requirement ${requirement.attribute ?? requirement.talent} (${targetField} <= ${requirement.maxValue})`)
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if (!passes) console.debug(`fails requirement ${requirement.attribute ?? requirement.talent} (${targetField} <= ${requirement.maxValue})`)
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}
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if (requirement.sonderfertigkeit) {
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passes = this.parent.actor.itemTypes["SpecialAbility"].find(p => p.name === requirement.sonderfertigkeit) != undefined
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if (!passes) console.log(`fails requirement ${requirement.sonderfertigkeit} (not in possession)`)
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if (requirement.sonderfertigkeit) { // FIXME fails when it tries to self reference itself e.g. Ausweichen II has Ausweichen I as requirement
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const regexp = /(\w*)\W?(\w*)?/
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const [variantName, baseAbility, level] = regexp.exec(requirement.sonderfertigkeit)
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passes = this.parent.actor.itemTypes["SpecialAbility"].find(p => p.name === baseAbility) != undefined
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if (!passes) console.debug(`fails requirement ${requirement.sonderfertigkeit} (not in possession)`)
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}
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if (requirement["compare"]) {
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const {ownAttribute, operation, targetAttribute} = requirement["compare"]
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@ -128,19 +145,18 @@ export class SpecialAbilityDataModel extends BaseItem {
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break;
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}
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if (!passes) {
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console.log(`fails compare requirement ${ownAttribute} ${operation} ${targetAttribute}`)
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console.debug(`fails compare requirement ${ownAttribute} ${operation} ${targetAttribute}`)
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}
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} else {
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console.log(`fails compare requirement as no target has been selected`)
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console.debug(`fails compare requirement as no target has been selected`)
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return false // cant pass as we dont have a target
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}
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}
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if (!passes) {
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console.log("fails atleast 1 requirement of ", this)
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console.debug("fails atleast 1 requirement of ", this)
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break
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}
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}
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console.log(this.name, "requirements", passes)
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if (passes) {
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if (options?.weapon) {
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for (const waff of this.waffenLimit) {
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@ -159,7 +175,9 @@ export class SpecialAbilityDataModel extends BaseItem {
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}
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}
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}
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console.log("return value", {passes, mod})
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}
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return {passes, mod}
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}
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}
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@ -28,7 +28,7 @@ export default {
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actorData.itemTypes.SpecialAbility.forEach((item) => {
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context.specialAbilities.push({
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id: item._id,
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name: item.name,
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name: item.system.value ? item.system.value : item.name,
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});
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}
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);
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@ -4,7 +4,7 @@ export class SpecialAbilitySheet extends HandlebarsApplicationMixin(DocumentShee
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/** @inheritDoc */
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static DEFAULT_OPTIONS = {
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position: {width: 520, height: 480},
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position: {width: 520, height: 600},
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classes: ['dsa41', 'sheet', 'item', 'specialability'],
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tag: 'form',
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form: {
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@ -57,6 +57,20 @@ export class SpecialAbilitySheet extends HandlebarsApplicationMixin(DocumentShee
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context.flags = specialabilityData.flags;
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context.text = specialabilityData.system.text;
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context.aktionsText = specialabilityData.system.aktionsText;
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context.hasChoices = context.system.auswahl.length > 0;
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context.choices = {}
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context.value = context.system.value
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context.system.auswahl.forEach(a => {
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context.choices[a.name] = a.name
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})
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context.isActive = this.document.system.isActive()?.passes
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context.mod = this.document.system.getActiveMod()?.map(mod => {
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return {
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name: mod.name,
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value: mod.value > 0 ? "+" + mod.value : mod.value,
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}
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})
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context.hasModality = context.system.value != null
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return context;
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}
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@ -321,7 +321,7 @@ export class XmlImport {
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#getAttributeJson(attributes, name) {
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let attribute = this.#filterAttribute(attributes, name)
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return {
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start: parseInt(attribute.startwert),
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start: parseInt(attribute.value),
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aktuell: parseInt(attribute.value),
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mod: parseInt(attribute.mod),
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}
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@ -564,10 +564,21 @@ export class XmlImport {
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}
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specialAbilities.forEach((specialAbility) => {
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const compendiumOfSF = game.packs.get('DSA_4-1.sonderfertigkeiten');
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const sfId = compendiumOfSF?.index.find(sf => sf.name === specialAbility.name)
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const regexp = /(\w*)\W?(\w*)?/
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const [variantName, baseAbility, level] = regexp.exec(specialAbility.name)
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const sfId = compendiumOfSF?.index.find(sf => sf.name === baseAbility)
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if (sfId) {
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compendiumOfSF.getDocument(sfId._id).then(sf => actor.createEmbeddedDocuments('Item', [sf]))
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if (variantName) {
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console.log(baseAbility + " to be imported as " + variantName) // TODO if baseAbility already imported, adjust its level instead of adding a new embeddedDocument
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}
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compendiumOfSF.getDocument(sfId._id).then(sf => {
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actor.createEmbeddedDocuments('Item', [sf]).then(_ => {
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actor.itemTypes["SpecialAbility"].find(p => p.name === baseAbility).update({
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"system.value": variantName
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})
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})
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})
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} else {
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actor.createEmbeddedDocuments('Item', [
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new SpecialAbility({
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@ -0,0 +1,19 @@
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.row {
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display: flex;
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flex-direction: row;
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gap: 8px;
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> * {
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flex: 1;
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}
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}
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.column {
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display: flex;
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flex-direction: column;
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gap: 8px;
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> * {
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flex: 1;
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}
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}
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@ -6,6 +6,7 @@
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@use "molecules/lists";
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@use "molecules/attributes";
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@use "molecules/sidebar-elements";
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@use "molecules/rows-and-columns";
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@use "molecules/tabs";
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@use "molecules/paperdoll";
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@ -1,10 +1,10 @@
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<section class="tab {{tabs.advantage.id}} {{tabs.advantage.cssClass}}"
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data-tab="{{tabs.advantage.id}}"
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data-group="{{tabs.advantage.group}}">
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<div class="row">
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<div>
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<label>Name</label>
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<input name="system.name" value="{{system.name}}"/>
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<input type="text" name="system.name" value="{{system.name}}"/>
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</div>
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{{#if hasModality}}
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<div>
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@ -18,6 +18,7 @@
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{{/if}}
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</div>
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{{/if}}
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</div>
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<div class="body">
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<label>Beschreibung</label>
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<prose-mirror
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@ -2,10 +2,24 @@
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data-tab="{{tabs.specialability.id}}"
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data-group="{{tabs.specialability.group}}">
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<div>
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<div class="row">
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<div>
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<label>Name</label>
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<input name="system.name" value="{{system.name}}"/>
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<input type="text" name="system.name" value="{{system.name}}"/>
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</div>
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{{#if hasModality}}
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<div>
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<label for="{{this._id}}.choice">Auswahl</label>
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{{#if hasChoices}}
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<select id="{{this._id}}.choice" name="system.value">
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{{selectOptions choices selected=system.value inverted=true}}
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</select>
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{{else}}
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<input id="{{this._id}}.choice" name="system.value" value="{{system.value}}"/>
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{{/if}}
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</div>
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{{/if}}
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</div>
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<div class="body">
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<label>Aktionstext</label>
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@ -29,7 +43,12 @@
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{{{text}}}
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</prose-mirror>
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</div>
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<div class="mods">
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{{#each mod}}
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<span>{{this.name}} {{this.value}}</span>
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{{/each}}
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</div>
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</div>
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</div>
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</section>
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