implements calculations for wounds without zones

feature/wounds
macniel 2025-10-11 13:50:11 +02:00
parent 917eec11f4
commit b781a1935b
3 changed files with 54 additions and 4 deletions

View File

@ -11,13 +11,13 @@
"priority": 10 "priority": 10
}, },
{ {
"key": "system.at.rechts.mod", "key": "system.attribute.at.rechts.mod",
"mode": 2, "mode": 2,
"value": "-2", "value": "-2",
"priority": 10 "priority": 10
}, },
{ {
"key": "system.pa.mod", "key": "system.atribute.pa.mod",
"mode": 2, "mode": 2,
"value": "-2", "value": "-2",
"priority": 10 "priority": 10

View File

@ -11,13 +11,13 @@
"priority": 10 "priority": 10
}, },
{ {
"key": "system.attribute.at.mod", "key": "system.at.mod",
"mode": 2, "mode": 2,
"value": "-2", "value": "-2",
"priority": 10 "priority": 10
}, },
{ {
"key": "system.attribute.pa.mod", "key": "system.pa.mod",
"mode": 2, "mode": 2,
"value": "-2", "value": "-2",
"priority": 10 "priority": 10

View File

@ -0,0 +1,50 @@
{
"name": "Wunde",
"notes": "Nur für das Spiel ohne Trefferzonen gedacht.<br/>Eine Waffe oder andere Auswirkung hat eine Wunde verursacht",
"unique": false,
"image": "icons/skills/wounds/bone-broken-knee-beam.webp",
"effects": [
{
"key": "system.wunden",
"mode": 2,
"value": "1",
"priority": 10
},
{
"key": "system.at.mod",
"mode": 2,
"value": "-2",
"priority": 10
},
{
"key": "system.pa.mod",
"mode": 2,
"value": "-2",
"priority": 10
},
{
"key": "system.fk.mod",
"mode": 2,
"value": "-2",
"priority": 10
},
{
"key": "system.ini.mod",
"mode": 2,
"value": "-2",
"priority": 10
},
{
"key": "system.attribute.ge.mod",
"mode": 2,
"value": "-2",
"priority": 10
},
{
"key": "system.gs.mod",
"mode": 2,
"value": "-1",
"priority": 10
}
]
}