fixes asynchronous error with a pinky promise

pull/64/head
macniel 2025-11-01 11:21:10 +01:00
parent df4fd6061d
commit ec4c9768dd
1 changed files with 47 additions and 44 deletions

View File

@ -12,7 +12,7 @@ import {join} from 'node:path';
import {compilePack} from '@foundryvtt/foundryvtt-cli';
const sass = gulpSass(dartSass);
const sass = gulpSass(dartSass)
/**
@ -22,28 +22,28 @@ const sass = gulpSass(dartSass);
* @returns {string} A string containing random letters (A-Z, a-z) and numbers (0-9).
*/
function randomID(reference = "", length = 16) {
const encoder = new TextEncoder();
const data = encoder.encode(reference);
const encoder = new TextEncoder()
const data = encoder.encode(reference)
return subtle.digest('SHA-256', data).then(hashBuffer => {
// Step 2: Convert the hash to a Base62 string
const base62Chars = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz';
const hashArray = new Uint8Array(hashBuffer);
let num = BigInt(0);
const hashArray = new Uint8Array(hashBuffer)
let num = BigInt(0)
// Convert hash buffer to a BigInt
for (let byte of hashArray) {
num = (num << BigInt(8)) | BigInt(byte);
num = (num << BigInt(8)) | BigInt(byte)
}
let base62Id = '';
while (num > 0) {
const remainder = num % BigInt(62);
base62Id = base62Chars[Number(remainder)] + base62Id;
num = num / BigInt(62);
const remainder = num % BigInt(62)
base62Id = base62Chars[Number(remainder)] + base62Id
num = num / BigInt(62)
}
// Step 3: Return the first 16 characters
return base62Id.slice(-length);
return base62Id.slice(-length)
});
}
@ -63,13 +63,13 @@ const convert = function (from, to, ofType, overwrite = true) {
let promises = []
const filewalker = async (source) => {
console.debug("entering directory", source);
console.debug("entering directory", source)
for (let file of readdirSync(source)) {
if (statSync(join(source, file)).isDirectory()) {
await filewalker(join(source, file));
await filewalker(join(source, file))
} else {
console.debug("processing file", join(source, file))
let originalSource = JSON.parse(readFileSync(join(source, file), {encoding: "utf8"}));
let originalSource = JSON.parse(readFileSync(join(source, file), {encoding: "utf8"}))
promises.push(new Promise((resolve2) => {
randomID("DSA_4-1" + TYPE + originalSource.name.trim()).then(id => {
let targetSource = {
@ -81,9 +81,12 @@ const convert = function (from, to, ofType, overwrite = true) {
system: {...originalSource},
}
delete targetSource.system.image;
let target = JSON.stringify(targetSource, null, 2);
let newFileName = "./" + join(DEST, id + ".json");
writeFileSync(newFileName, target, {encoding: "utf8"});
let target = JSON.stringify(targetSource, null, 2)
let newFileName = "./" + join(DEST, id + ".json")
if (!existsSync(join("./", DEST))) {
mkdirSync(join("./", DEST))
}
writeFileSync(newFileName, target, {encoding: "utf8"})
resolve2()
})
@ -98,7 +101,7 @@ const convert = function (from, to, ofType, overwrite = true) {
}
function cleanDist() {
return deleteAsync(['dist/**']);
return deleteAsync(['dist/**'])
}
function buildStyles() {
@ -141,32 +144,32 @@ gulp.task('prepareDB', async function (done) {
mkdirSync("./src/packs/__source");
}
await convert("./src/packs/_source/talente", "./src/packs/__source/talente", "Skill");
await convert("./src/packs/_source/zauber", "./src/packs/__source/zauber", "Spell");
await convert("./src/packs/_source/vorteile", "./src/packs/__source/vorteile", "Advantage");
await convert("./src/packs/_source/nachteile", "./src/packs/__source/vorteile", "Advantage", false);
await convert("./src/packs/_source/sonderfertigkeiten", "./src/packs/__source/sonderfertigkeiten", "SpecialAbility");
await convert("./src/packs/_source/waehrungen", "./src/packs/__source/waehrungen", "Equipment");
await convert("./src/packs/_source/Gegenstaende/Waffen", "./src/packs/__source/Waffen", "Equipment");
await convert("./src/packs/_source/Gegenstaende/Munition", "./src/packs/__source/Munition", "Equipment");
await convert("./src/packs/_source/Gegenstaende/Ruestzeug", "./src/packs/__source/Ruestzeug", "Equipment");
await convert("./src/packs/_source/Gegenstaende/Behaelter", "./src/packs/__source/Gegenstaende", "Equipment", false);
await convert("./src/packs/_source/Gegenstaende/Bekleidung", "./src/packs/__source/Gegenstaende", "Equipment", false);
await convert("./src/packs/_source/Gegenstaende/Beleuchtung", "./src/packs/__source/Gegenstaende", "Equipment", false);
await convert("./src/packs/_source/Gegenstaende/Buecher", "./src/packs/__source/Gegenstaende", "Equipment", false);
await convert("./src/packs/_source/Gegenstaende/Essutensilien", "./src/packs/__source/Gegenstaende", "Equipment", false);
await convert("./src/packs/_source/Gegenstaende/Sonstiges", "./src/packs/__source/Gegenstaende", "Equipment", false);
await convert("./src/packs/_source/Gegenstaende/Werkzeug", "./src/packs/__source/Gegenstaende", "Equipment", false);
await convert("./src/packs/_source/Gegenstaende/Seile", "./src/packs/__source/Gegenstaende", "Equipment", false);
await convert("./src/packs/_source/liturgien-und-segnungen", "./src/packs/__source/liturgien", "Liturgy");
await convert("./src/packs/_source/wunden", "./src/packs/__source/wunden", "ActiveEffect");
await convert("./src/packs/_source/talente", "./src/packs/__source/talente", "Skill")
await convert("./src/packs/_source/zauber", "./src/packs/__source/zauber", "Spell")
await convert("./src/packs/_source/vorteile", "./src/packs/__source/vorteile", "Advantage")
await convert("./src/packs/_source/nachteile", "./src/packs/__source/vorteile", "Advantage", false)
await convert("./src/packs/_source/sonderfertigkeiten", "./src/packs/__source/sonderfertigkeiten", "SpecialAbility")
await convert("./src/packs/_source/waehrungen", "./src/packs/__source/waehrungen", "Equipment")
await convert("./src/packs/_source/Gegenstaende/Waffen", "./src/packs/__source/Waffen", "Equipment")
await convert("./src/packs/_source/Gegenstaende/Munition", "./src/packs/__source/Munition", "Equipment")
await convert("./src/packs/_source/Gegenstaende/Ruestzeug", "./src/packs/__source/Ruestzeug", "Equipment")
await convert("./src/packs/_source/Gegenstaende/Behaelter", "./src/packs/__source/Gegenstaende", "Equipment", false)
await convert("./src/packs/_source/Gegenstaende/Bekleidung", "./src/packs/__source/Gegenstaende", "Equipment", false)
await convert("./src/packs/_source/Gegenstaende/Beleuchtung", "./src/packs/__source/Gegenstaende", "Equipment", false)
await convert("./src/packs/_source/Gegenstaende/Buecher", "./src/packs/__source/Gegenstaende", "Equipment", false)
await convert("./src/packs/_source/Gegenstaende/Essutensilien", "./src/packs/__source/Gegenstaende", "Equipment", false)
await convert("./src/packs/_source/Gegenstaende/Sonstiges", "./src/packs/__source/Gegenstaende", "Equipment", false)
await convert("./src/packs/_source/Gegenstaende/Werkzeug", "./src/packs/__source/Gegenstaende", "Equipment", false)
await convert("./src/packs/_source/Gegenstaende/Seile", "./src/packs/__source/Gegenstaende", "Equipment", false)
await convert("./src/packs/_source/liturgien-und-segnungen", "./src/packs/__source/liturgien", "Liturgy")
await convert("./src/packs/_source/wunden", "./src/packs/__source/wunden", "ActiveEffect")
await convert("./src/packs/_source/kulturen", "./src/packs/__source/kulturen", "Culture");
await convert("./src/packs/_source/spezien", "./src/packs/__source/spezien", "Species");
await convert("./src/packs/_source/professionen", "./src/packs/__source/professionen", "Profession");
await convert("./src/packs/_source/kulturen", "./src/packs/__source/kulturen", "Culture")
await convert("./src/packs/_source/spezien", "./src/packs/__source/spezien", "Species")
await convert("./src/packs/_source/professionen", "./src/packs/__source/professionen", "Profession")
done()
} catch (err) {
console.error(err);
console.error(err)
}
})
@ -183,10 +186,10 @@ function buildDB() {
);
for (const folder of folders) {
const src = join(PACK_SRC, folder.name);
const dest = join(PACK_DEST, folder.name);
console.info(`Compiling pack ${folder.name}`);
await compilePack(src, dest, {recursive: true, nedb: false});
const src = join(PACK_SRC, folder.name)
const dest = join(PACK_DEST, folder.name)
console.info(`Compiling pack ${folder.name}`)
await compilePack(src, dest, {recursive: true, nedb: false})
}
resolve()