Commit Graph

13 Commits (543e2d26632dc8b684b7058f1807b050e78d4c50)

Author SHA1 Message Date
macniel 6470018c90 #68 clicking on a Spellname will open the Spell Dialog with a reduced but fixed display of inputs. Hides Complex inputs for now. This applies to Skillnames with Skill Dialogs as well. 2026-03-13 20:19:36 +01:00
macniel 6d366188ea begins implementing sidebar elements for pinned Items 2025-11-13 22:40:48 +01:00
macniel 811806a68b makes talents more subtle also adds tooltips to rollable on the skill sheet. 2025-11-12 20:13:21 +01:00
macniel e031fe712c restores rollability 2025-10-17 22:16:15 +02:00
macniel 5275a59b70 adds macro support to skills/talents 2025-10-12 17:43:40 +02:00
macniel 5db955c250 skills on group sheet can now be rolled on with GM Roll per default 2025-10-12 14:52:53 +02:00
macniel fa05bed932 chore: eslinted
Pull Request Check / testing (pull_request) Successful in 17s Details
2025-10-05 13:41:52 +02:00
macniel e80ed623ec adds derived values for hold weapons 2025-10-04 22:15:25 +02:00
macniel e47deaf938 Implements simple advantage template that is then placed on the character sheet.
also fixes rollable partial and skills can be rolled on again.
2025-10-02 18:14:35 +02:00
macniel 21479ce082 Updates Rollables (Attributes, Skills) to include a ContextMenu to delete or adjust their values. Also added the capability to open SkillsSheets. 2025-10-02 17:45:52 +02:00
macniel 32031eb548 When a character is created, its base-skills are now added from compendium and added to the actor as an embedded document. 2025-10-01 22:27:21 +02:00
macniel f8e5b94b77 Adds Sidebar and also adds more styling via scss 2025-09-29 13:42:19 +02:00
macniel 35271b8c83 Implements the first draft of styling our character sheet. 2025-09-28 19:15:29 +02:00