export class Creature extends Actor { /** * Augment the basic Item data model with additional dynamic data. */ prepareData() { super.prepareData(); this.prepareEmbeddedDocuments(); } getRollData() { const data = super.getRollData(); console.log(this.type) if (this.type !== 'character' && this.type !== 'creature') return; // Copy the ability scores to the top level, so that rolls can use // formulas like `@str.mod + 4`. if (data.attribute) { for (let [k, v] of Object.entries(data.attribute)) { data[k] = foundry.utils.deepClone(v); } } return data; } }