foundry-dsa41-game/src/style/molecules
macniel 1dd43451c2 #69 fixes equipment dialog to adhere the new model and laid out controls in a pleasing manner. 2026-03-14 11:00:32 +01:00
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_array-editor.scss #69 fixes equipment dialog to adhere the new model and laid out controls in a pleasing manner. 2026-03-14 11:00:32 +01:00
_attribute-die.scss makes talents more subtle also adds tooltips to rollable on the skill sheet. 2025-11-12 20:13:21 +01:00
_attributes.scss beginnings of darkmode 2025-11-09 00:41:54 +01:00
_coins.scss adds GM Tool "Merchant" 2025-10-26 14:08:55 +01:00
_droppables.scss restores drag and drop functionality for items onto character sheet 2025-10-20 18:11:52 +02:00
_equipment.scss fixes flicker on hover 2026-02-22 18:01:05 +01:00
_fieldset.scss fixes paths 2025-11-07 22:49:09 +01:00
_lists.scss shortens display of language skills 2025-10-17 23:28:02 +02:00
_liturgy-banner.scss increases discoverability of die interactions 2025-11-16 13:26:02 +01:00
_paperdoll.scss the return of the paperdoll 2025-11-16 23:32:49 +01:00
_pill.scss finally fixes the stubborn tab error 2025-10-17 21:52:40 +02:00
_player-action.scss adjusts styling of actions 2025-10-20 20:57:14 +02:00
_richtext-editor.scss finally fixes the stubborn tab error 2025-10-17 21:52:40 +02:00
_rollable.scss #72 allows names of talents to trail off when they no longer fit in the limited space. 2026-03-12 19:37:14 +01:00
_rows-and-columns.scss adds Mod Info and the Current choice to SpecialAbility Sheet 2025-10-24 11:05:06 +02:00
_sheet-header.scss adds GM Tool "Merchant" 2025-10-26 14:08:55 +01:00
_sidebar-elements.scss implements colorful sidebar buttons 2025-11-16 11:03:50 +01:00
_tabs.scss the return of the paperdoll 2025-11-16 23:32:49 +01:00
_weights.scss adds new equipment 2025-10-27 10:34:56 +01:00