foundry-dsa41-game/node_modules/@bufbuild/protobuf/dist/cjs/fields.d.ts

24 lines
868 B
TypeScript

import type { MessageShape } from "./types.js";
import type { DescField, DescMessage } from "./descriptors.js";
/**
* Returns true if the field is set.
*
* - Scalar and enum fields with implicit presence (proto3):
* Set if not a zero value.
*
* - Scalar and enum fields with explicit presence (proto2, oneof):
* Set if a value was set when creating or parsing the message, or when a
* value was assigned to the field's property.
*
* - Message fields:
* Set if the property is not undefined.
*
* - List and map fields:
* Set if not empty.
*/
export declare function isFieldSet<Desc extends DescMessage>(message: MessageShape<Desc>, field: DescField): boolean;
/**
* Resets the field, so that isFieldSet() will return false.
*/
export declare function clearField<Desc extends DescMessage>(message: MessageShape<Desc>, field: DescField): void;