foundry-dsa41-game/node_modules/sass-build/dist/logger/index.js

147 lines
4.3 KiB
JavaScript

var __create = Object.create;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __getProtoOf = Object.getPrototypeOf;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
mod
));
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var logger_exports = {};
__export(logger_exports, {
Logger: () => Logger
});
module.exports = __toCommonJS(logger_exports);
var import_npmlog = __toESM(require("npmlog"));
const msSecond = 1e3;
const msMinute = 60 * msSecond;
const msHour = 60 * msMinute;
function formatTime(ms) {
let hours = 0;
let minutes = 0;
let seconds = 0;
let milliseconds = ms;
let result;
function _pad(num) {
return `${num}`.padStart(2, "0");
}
if (milliseconds >= msSecond) {
if (milliseconds >= msMinute) {
if (milliseconds >= msHour) {
hours = Math.floor(milliseconds / msHour);
milliseconds = milliseconds % msHour;
}
minutes = Math.floor(milliseconds / msMinute);
milliseconds = milliseconds % msMinute;
}
seconds = Math.floor(milliseconds / msSecond);
milliseconds = milliseconds % msSecond;
}
if (hours !== 0 || minutes !== 0) {
result = hours !== 0 ? `${hours}:${_pad(minutes)}` : `${minutes}`;
return `${result}:${_pad(seconds)}.${milliseconds} (${hours !== 0 ? "h:m" : ""}m:ss.mmm)`;
}
if (seconds !== 0) {
result = seconds.toFixed(3);
return `${result}s`;
}
result = milliseconds.toFixed(3);
return `${result}ms`;
}
class Logger {
constructor(options) {
this.times = /* @__PURE__ */ new Map();
this.logger = import_npmlog.default;
this.levels = [];
this.level = options?.level || "info";
}
get level() {
return this.logger.level;
}
set level(level) {
this.logger.level = level;
}
time(label) {
if (label === void 0) {
label = "";
}
if (this.times.has(label)) {
this.warn("time", 'Time label "%s" already exists.', label);
return;
}
this.times.set(label, process.hrtime());
}
timeEnd(label, level, prefix, message, ...args) {
if (label === void 0) {
label = "";
}
if (this.times.has(label) === false) {
this.warn("time", 'Time label "%s" does not exist.', label);
return;
}
const time = this.times.get(label);
const duration = process.hrtime(time);
const ms = duration[0] * 1e3 + duration[1] / 1e6;
const formatted = formatTime(ms);
this.times.delete(label);
if (level !== void 0) {
this.log(level, prefix, message, ...args);
}
return formatted;
}
subdue(level) {
this.levels.push(this.level);
this.level = level;
}
awaken() {
if (this.levels.length === 0) {
return;
}
this.level = this.levels.pop();
}
get amend() {
process.stdout.moveCursor(0, -1);
process.stdout.clearLine(1);
return this;
}
log(level, prefix, message, ...args) {
this.logger.log(level, prefix, message, ...args);
}
silly(prefix, message, ...args) {
this.logger.silly(prefix, message, ...args);
}
debug(prefix, message, ...args) {
this.logger.debug(prefix, message, ...args);
}
verbose(prefix, message, ...args) {
this.logger.verbose(prefix, message, ...args);
}
info(prefix, message, ...args) {
this.logger.info(prefix, message, ...args);
}
warn(prefix, message, ...args) {
this.logger.warn(prefix, message, ...args);
}
error(prefix, message, ...args) {
this.logger.error(prefix, message, ...args);
}
}
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
Logger
});