foundry-dsa41-game/src/style/organisms
macniel 6470018c90 #68 clicking on a Spellname will open the Spell Dialog with a reduced but fixed display of inputs. Hides Complex inputs for now. This applies to Skillnames with Skill Dialogs as well. 2026-03-13 20:19:36 +01:00
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character-tabs implements last standalone tab 2025-11-16 16:56:54 +01:00
_active-effect-sheet.scss modifies structuring of stylesheets to reflect the first semblance of a design pattern 2025-10-15 21:07:56 +02:00
_advantage-sheet.scss modifies structuring of stylesheets to reflect the first semblance of a design pattern 2025-10-15 21:07:56 +02:00
_battle-dialog.scss implements ui for battle dice 2025-10-29 13:21:48 +01:00
_character-sheet.scss #79 prevents rkp to collapse when charactersheet is sized smaller in width 2026-03-12 18:48:35 +01:00
_combat-action-dialog.scss fixes some user experience issues 2025-11-09 19:14:35 +01:00
_creature-sheet.scss finalise darkmode 2025-11-09 10:53:11 +01:00
_culture-sheet.scss prepares xml-import to no longer append items, but instead cleans them out before adding. This will be controllable via dialog 2025-10-21 01:17:41 +02:00
_deity-sheet.scss implements deity model and sheet. 2025-11-08 14:21:28 +01:00
_dialog.scss migrates to new cost model, also adds button to cancel a spell 2026-02-15 16:05:58 +01:00
_equipment-sheet.scss fixes styling of equipment sheet, atleast the meta page 2025-10-21 13:31:22 +02:00
_group-sheet.scss fixes styling in merchant sheet 2025-11-16 10:18:02 +01:00
_item-browser-dialog.scss implements selecting an item and buying that if the coin is sufficent. 2025-11-13 15:04:11 +01:00
_liturgy-sheet.scss removes alveranian construction site 2025-10-30 10:20:31 +01:00
_merchant-sheet.scss fixes styling in merchant sheet 2025-11-16 10:18:02 +01:00
_modify-liturgy.scss beginnings of darkmode 2025-11-09 00:41:54 +01:00
_profession-sheet.scss prepares xml-import to no longer append items, but instead cleans them out before adding. This will be controllable via dialog 2025-10-21 01:17:41 +02:00
_resting-dialog.scss fixes some user experience issues 2025-11-11 22:20:01 +01:00
_skill-sheet.scss modifies structuring of stylesheets to reflect the first semblance of a design pattern 2025-10-15 21:07:56 +02:00
_species-sheet.scss prepares xml-import to no longer append items, but instead cleans them out before adding. This will be controllable via dialog 2025-10-21 01:17:41 +02:00
_spell-sheet.scss #68 clicking on a Spellname will open the Spell Dialog with a reduced but fixed display of inputs. Hides Complex inputs for now. This applies to Skillnames with Skill Dialogs as well. 2026-03-13 20:19:36 +01:00
_xml-import-dialog.scss implements ui for battle dice 2025-10-29 13:21:48 +01:00