foundry-dsa41-game/src/style/organisms/_creature-sheet.scss

169 lines
2.8 KiB
SCSS

@use "../atoms/colours" as colour;
@use 'sass:color';
@use "../atoms/numbers";
.dsa41.sheet.actor.creature {
.window-content {
.sheet-header {
height: 64px;
display: grid;
grid-template-columns: 64px 1fr;
grid-template-rows: 1fr;
gap: 0 8px;
margin-bottom: 8px;
img {
width: 64px;
height: 64px;
}
input {
line-height: 64px;
height: 64px;
font-size: 2rem;
}
}
div.input {
height: 32px;
display: grid;
grid-template-columns: 120px 1fr;
&.compound {
grid-template-columns: 120px 140px 1fr;
span {
width: 120px;
}
input {
width: 100px;
}
}
label {
height: 32px;
width: 100%;
span {
width: 120px;
text-align: left;
line-height: 32px;
vertical-align: middle;
display: inline-block;
}
input {
text-align: right;
line-height: 32px;
vertical-align: middle;
padding-left: 120px;
display: inline-block;
}
}
}
table.attacks-table {
margin: 0;
td {
padding: 2px 4px;
}
}
.rollable.tablecell {
position: relative;
.attacks-die {
width: 24px;
height: 24px;
position: absolute;
left: 4px;
top: 4px;
bottom: 2px;
z-index: 1;
svg {
stroke-width: 0.5;
$color: #f30;
.border {
fill: #0000;
}
.center {
fill: $color;
stroke: colour.$rollable-die-border-color;
}
.topleft {
fill: color.adjust($color, $lightness: numbers.$lighter_factor);
stroke: colour.$rollable-die-border-color;
}
.bottomleft {
fill: color.adjust($color, $lightness: numbers.$lightest_factor);
stroke: colour.$rollable-die-border-color;
}
.topright {
fill: color.adjust($color, $lightness: numbers.$darken_factor);
stroke: colour.$rollable-die-border-color;
}
.bottomright, .bottom {
fill: color.adjust($color, $lightness: numbers.$darkest_factor);
stroke: colour.$rollable-die-border-color;
}
}
}
input {
position: absolute;
left: 16px;
top: 4px;
bottom: 2px;
right: 4px;
width: unset;
text-indent: 12px;
}
}
.button-inline {
border: unset;
background: unset;
}
.editor {
height: 100%;
}
.tab.active {
padding: 8px;
}
.tab.attacks.active {
padding: 16px;
}
}
}