foundry-dsa41-game/node_modules/sass-build/dist/cli/commands/info/validate-params.js

33 lines
1.3 KiB
JavaScript

var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var validate_params_exports = {};
__export(validate_params_exports, {
validateParams: () => validateParams
});
module.exports = __toCommonJS(validate_params_exports);
function validateParams(params) {
const { file, source, glob, outFile, outDir } = params;
if (file !== void 0 || source !== void 0 || glob !== void 0 || outFile !== void 0 || outDir !== void 0) {
throw new Error('Command "info" does not accept additional parameters.');
}
}
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
validateParams
});