foundry-dsa41-game/src/templates/dialog/resting-dialog.hbs

75 lines
3.1 KiB
Handlebars

<section>
<div class="options">
<div class="setting">
<label>
<span>Dauer der Rast</span>
<input type="number" name="length" placeholder="6" value="{{length}}"/>
</label>
</div>
<div class="setting">
<label>
<span>Wunden</span>
<input type="number" name="wounds" placeholder="0" value="{{wounds}}"/>
</label>
</div>
<div class="setting combined">
<label>
<input type="checkbox" name="wound_treated"/><span>Wunde behandelt</span>
<input type="number" name="wound_treat_modifier" placeholder="0" value="{{wound_treat_modifier}}"/>
</label>
</div>
{{#each circumstances}}
<div class="setting {{this.display}}">
<label>
{{#if (eq this.display "range")}}
<span>{{this.name}}</span>
<input type="range" min="-1" max="4" step="1" name="{{this.group}}" value="-1" list="markers"/>
<datalist id="markers">
<option value="-1" label="{{this.noLabel}}"></option>
{{#each this.labels}}
<option value="{{@key}}" label="{{this}}"></option>
{{/each}}
</datalist>
{{/if}}
{{#if (eq this.display "boolean")}}
<input type="checkbox" name="{{this.group}}" value="{{this.value}}" {{checked this.active}}/>
<span>{{this.name}}</span>
{{/if}}
{{#if (eq this.display "radio")}}
<input type="radio" name="{{this.group}}" value="{{this.value}}" {{checked this.active}}/>
<span>{{this.name}}</span>
{{/if}}
</label>
</div>
{{/each}}
</div>
<fieldset>
<legend>Modifikatoren</legend>
<div class="results">
<span data-tooltip="{{fieldTooltip 'regeneration.lep' actorId}}">LeP-Regeneration</span>
<output name="lepMod">{{lepModDisplay}}</output>
<span data-tooltip="{{fieldTooltip 'regeneration.ko' actorId}}">KO Wurf</span>
<output name="koMod">{{koRollDisplay}}</output>
{{#if hasAsP}}
<span data-tooltip="{{fieldTooltip 'regeneration.asp' actorId}}">AsP-Regeneration</span>
<output name="aspMod">{{aspModDisplay}}</output>
<span data-tooltip="{{fieldTooltip 'regeneration.in' actorId}}">IN Wurf</span>
<output name="inMod">{{inRollDisplay}}</output>
{{/if}}
{{#if hasWounds}}
<span>Wunden-Heilung</span>
<output name="woundMod">{{woundModDisplay}}</output>
{{/if}}
</div>
</fieldset>
<button class="actions" data-action="regenerate"><i class="fa-solid fa-bed"></i> Regenerieren</button>
</section>