foundry-dsa41-game/src/module/data/spell.mjs

55 lines
1.6 KiB
JavaScript

import BaseItem from "./base-item.mjs";
const {BooleanField, NumberField, SchemaField, ArrayField, StringField, HTMLField} = foundry.data.fields;
export class SpellDataModel extends BaseItem {
static defineSchema() {
return {
seite: new NumberField(),
zfw: new NumberField(),
name: new StringField({required: true}),
probe: new ArrayField(new StringField(), {required: true, exact: 3}),
probeMod: new StringField(),
hauszauber: new BooleanField(),
technik: new StringField(),
zauberdauer: new StringField(),
wirkung: new StringField(),
kosten: new StringField(),
zielobjekt: new StringField(),
reichweite: new StringField({required: true}),
wirkungsdauer: new StringField({required: true}),
modifikationen: new StringField({required: true}),
reversalis: new StringField(),
antimagie: new StringField(),
merkmal: new StringField(),
komplexität: new StringField(),
repräsentation: new StringField(),
info: new StringField()
}
}
/**
* Augment the basic Item data model with additional dynamic data.
*/
prepareData() {
}
/**
* Prepare a data object which is passed to any Roll formulas which are created related to this Item
* @private
*/
getRollData() {
}
/**
* Handle clickable rolls.
* @param {Event} event The originating click event
* @private
*/
async roll() {
}
}