foundry-dsa41-game/src/module/data/equipment.mjs

43 lines
1.5 KiB
JavaScript

import BaseItem from "./base-item.mjs";
const {
ArrayField, NumberField, StringField, HTMLField
} = foundry.data.fields;
export class EquipmentDataModel extends BaseItem {
static defineSchema() {
return {
quantity: new NumberField({required: true, integer: true, initial: 1}),
category: new ArrayField(new StringField({required: true})),
description: new HTMLField(),
weight: new NumberField({required: true}),
price: new StringField(),
breakFactor: new NumberField({required: false}),
iniModifier: new NumberField({required: false}),
attackModifier: new NumberField({required: false}),
parryModifier: new NumberField({required: false}),
meleeAttackModifier: new NumberField({integer: true}),
meleeAttackModifierIncrement: new NumberField({integer: true}),
meleeSkills: new ArrayField(
new StringField({required: true}),
),
meleeAttackDamage: new StringField(),
rangedSkills: new ArrayField(
new StringField({required: true}),
),
rangedRangeModifier: new StringField({required: false}),
rangeRangeDamageModifier: new StringField({required: false}),
rangedAttackDamage: new StringField(),
rangedReloadTime: new NumberField({required: false}),
armorValue: new NumberField({required: false}),
armorHandicap: new NumberField({required: false}),
}
}
}