Commit Graph

60 Commits (89d427b7114a2e25bfc97651d7ad354b24902e1d)

Author SHA1 Message Date
macniel 89d427b711 fixes kinks in equipping weapons 2025-10-20 19:43:43 +02:00
macniel 321ba7d3d6 restores drag and drop functionality for items onto character sheet
Pull Request Check / testing (pull_request) Successful in 21s Details
2025-10-20 18:11:52 +02:00
macniel eb88377f14 repairs visuals advantages and special abilities 2025-10-20 12:34:00 +02:00
macniel 523cbb9f62 repairs visuals of combat tab 2025-10-20 12:24:46 +02:00
macniel e118e8ba92 restores opening of linked documents in their respective sheet 2025-10-20 10:43:49 +02:00
macniel ee578e430e restores equipment drag and drop while sacrificing paperdoll view 2025-10-20 10:31:15 +02:00
macniel 2900a45959 restores rollability also for combat skills 2025-10-17 22:55:44 +02:00
macniel e031fe712c restores rollability 2025-10-17 22:16:15 +02:00
macniel 355f55e2bd finally fixes the stubborn tab error 2025-10-17 21:52:40 +02:00
macniel 69ceb48871 restores hiding of unimportant sheets 2025-10-17 18:24:58 +02:00
macniel 74e91d206f adds optional styling according to Paramanthus 2025-10-17 00:10:24 +02:00
macniel 96d7b18742 requires retargeting of styling 2025-10-16 21:46:35 +02:00
macniel 561e34d0ff first push of charactersheet 2025-10-16 21:16:57 +02:00
macniel f74bb38f3a fixes groupsheet dragging and dropping 2025-10-16 18:22:09 +02:00
macniel 9a61327dec adds disadvantages (as example Curiosity) to character sheet 2025-10-14 14:46:50 +02:00
macniel c311bb36d3 chore: moves sheets into namespace 2025-10-14 13:15:52 +02:00
macniel 8b0e11f071 imports combatstatistics 2025-10-13 23:45:01 +02:00
macniel 719e571b21 fixes dice formula for AT, FKAT and PA rolls. Also adds Damage formula on the equipped items. 2025-10-12 19:09:19 +02:00
macniel 5275a59b70 adds macro support to skills/talents 2025-10-12 17:43:40 +02:00
macniel c5febb346a Merge branch 'refs/heads/main' into feature/group-table
Pull Request Check / testing (pull_request) Successful in 17s Details
# Conflicts:
#	src/module/sheets/groupSheet.mjs
2025-10-12 14:56:18 +02:00
macniel 5db955c250 skills on group sheet can now be rolled on with GM Roll per default 2025-10-12 14:52:53 +02:00
macniel 6dbed94850 Merge branch 'main' into feature/wounds
Pull Request Check / testing (pull_request) Successful in 19s Details
2025-10-11 18:27:05 +02:00
macniel c474d63156 Fixes display issue with background column 2025-10-11 16:06:49 +02:00
macniel ca847ac135 Fixes an import from compendium error, as the imported document does not yet have any statistics when it has been dropped
Pull Request Check / testing (pull_request) Successful in 18s Details
2025-10-11 14:05:07 +02:00
macniel 917eec11f4 implements calculations for zone wounds 2025-10-11 13:44:13 +02:00
macniel b34ca30a33 implements visuals for Trefferzonen and Zonenrüstung, also adds World Settings. 2025-10-11 10:34:00 +02:00
macniel bbe3bc2718 implements visuals for BRW wound system 2025-10-10 14:30:05 +02:00
macniel faa3bc1328 feature/meta (#54)
implements styling of meta and various other segments e.g. sheets
2025-10-09 21:16:51 +02:00
macniel 5b76df3653 feature/spells (#53)
implements spells and liturgies
2025-10-09 21:09:31 +02:00
macniel fa05bed932 chore: eslinted
Pull Request Check / testing (pull_request) Successful in 17s Details
2025-10-05 13:41:52 +02:00
macniel b3b247d1a7 adds missing combat skills and implements a rudimentary action manager which should accumulate all available actions coming from talents, special abilities and what not.
Pull Request Check / testing (pull_request) Successful in 18s Details
2025-10-05 13:37:57 +02:00
macniel 9895809ccb adds ini mod to initiative 2025-10-04 22:24:51 +02:00
macniel e80ed623ec adds derived values for hold weapons 2025-10-04 22:15:25 +02:00
macniel 801de801ba initial draft of combat 2025-10-04 16:58:26 +02:00
macniel adff5b951f adds combat initiative
Pull Request Check / testing (pull_request) Successful in 18s Details
2025-10-04 15:18:02 +02:00
macniel cc460eb06c adds todo 2025-10-04 14:54:00 +02:00
macniel 2814fabbbe fixes weird behaviour of adding and removing items to the paperdoll, verbose technique adds technical debt! 2025-10-04 14:53:25 +02:00
macniel e92de1a9b0 updates paperdoll and character model to allow multiple sets of equipment 2025-10-04 14:32:34 +02:00
macniel f5248c57aa introduces a paperdoll for equipment handling 2025-10-03 23:45:17 +02:00
macniel 0cd7ff697e move into branch 2025-10-03 22:22:38 +02:00
macniel 882ebf8392 fixes eventlistener binding 2025-10-03 15:29:51 +02:00
macniel 39917a0f89 Implements rudimentary item management 2025-10-03 15:27:48 +02:00
macniel edf6dcab1a Adds Inventory Management 2025-10-03 14:44:26 +02:00
macniel e47deaf938 Implements simple advantage template that is then placed on the character sheet.
also fixes rollable partial and skills can be rolled on again.
2025-10-02 18:14:35 +02:00
macniel 21479ce082 Updates Rollables (Attributes, Skills) to include a ContextMenu to delete or adjust their values. Also added the capability to open SkillsSheets. 2025-10-02 17:45:52 +02:00
macniel 1afdd483e6 Character Creation with Default Values is no longer possible (got to be but its not scope of MVP anyway).
Skills either from Compendia or Imported Entries can now be uniquely added to a Character.

This approach will help us later with adding other Elements like Advantages (these need a "uniqueness" Attribute), Spells (always unique), Miracles (also always unique), Equipment
2025-10-02 16:52:56 +02:00
macniel 32031eb548 When a character is created, its base-skills are now added from compendium and added to the actor as an embedded document. 2025-10-01 22:27:21 +02:00
macniel 5fb8559fbf chore: update database again 2025-09-29 18:19:20 +02:00
macniel b8e3af8922 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	src/main.mjs
#	src/templates/actor/actor-character-sheet.hbs
#	transformSources.mjs
2025-09-29 17:56:21 +02:00
macniel 1c811faf08 chore: update database 2025-09-29 17:53:28 +02:00