Commit Graph

106 Commits (cdcf66403482026cf8c64efd7c4c8d9c11619c07)

Author SHA1 Message Date
macniel cdcf664034 fix query targetting 2025-10-09 19:17:27 +02:00
macniel bd9e20d962 adds styling to charactersheet, adds rudimentary activeffects management and handles armor value and handicaps based on equipped set and its equipped items 2025-10-09 17:54:46 +02:00
macniel 91e225809a adds styling to overview pane 2025-10-08 15:22:13 +02:00
macniel 1ba056c41b adds styling to quick-glance resource bars 2025-10-08 14:36:24 +02:00
macniel 94c2b3e9dd recovers liturgies and blessings 2025-10-08 13:59:35 +02:00
macniel acfdd3bf3f adds deity' symbols. 2025-10-08 12:52:08 +02:00
macniel 5957363f74 adds preparing the database as a mandatory step, and as such removes the optional file. 2025-10-08 12:48:58 +02:00
macniel bc04bcdaec adds preparing the database as a mandatory step and also adds the directory of prepped database jsons to the ignore list 2025-10-08 12:46:38 +02:00
macniel 7e2ebb7e75 adds mods to main attributes 2025-10-08 12:45:16 +02:00
macniel 9561e76a59 fix data 2025-10-08 12:32:27 +02:00
macniel 6cf75c8288 moves data into actual source folder 2025-10-07 18:49:11 +02:00
macniel 50517f25a4 prepare for moving data into actual source folder 2025-10-07 18:47:50 +02:00
macniel 02acf58cd9 adds liturgy and modification scren 2025-10-07 18:34:26 +02:00
macniel 02c7f5ad9b Merge remote-tracking branch 'origin/main' into feature/spells 2025-10-05 16:01:09 +02:00
macniel bbfac43c02 adds creature documents and models 2025-10-05 16:00:23 +02:00
macniel ff9e59078f initial draft of spells 2025-10-05 15:59:45 +02:00
macniel 651029f751 chore: emergency fix 2025-10-05 13:53:30 +02:00
macniel 06dedfc6e9 Merge pull request 'feature/basic-combat' (#52) from feature/basic-combat into main
Reviewed-on: #52
2025-10-05 13:48:23 +02:00
macniel 21bef3afb5 Merge branch 'main' into feature/basic-combat
Pull Request Check / testing (pull_request) Successful in 16s Details
2025-10-05 13:48:12 +02:00
macniel 30f8f30c71 Merge pull request 'feature/heldengruppe' (#51) from feature/heldengruppe into main
Reviewed-on: #51
2025-10-05 13:47:46 +02:00
macniel 36fc2e2b22 Merge branch 'main' into feature/heldengruppe
Pull Request Check / testing (pull_request) Successful in 17s Details
2025-10-05 13:47:24 +02:00
macniel 249c10c197 Merge pull request 'feature/inventory' (#49) from feature/inventory into feature/heldengruppe
Reviewed-on: #49
2025-10-05 13:43:27 +02:00
macniel e4b6458520 Merge pull request 'feature/import-from-compendium' (#47) from feature/import-from-compendium into main
Reviewed-on: #47
2025-10-05 13:43:10 +02:00
macniel fa05bed932 chore: eslinted
Pull Request Check / testing (pull_request) Successful in 17s Details
2025-10-05 13:41:52 +02:00
macniel b3b247d1a7 adds missing combat skills and implements a rudimentary action manager which should accumulate all available actions coming from talents, special abilities and what not.
Pull Request Check / testing (pull_request) Successful in 18s Details
2025-10-05 13:37:57 +02:00
macniel a5c702059c fix id 2025-10-04 22:36:48 +02:00
macniel 9895809ccb adds ini mod to initiative 2025-10-04 22:24:51 +02:00
macniel e80ed623ec adds derived values for hold weapons 2025-10-04 22:15:25 +02:00
macniel 801de801ba initial draft of combat 2025-10-04 16:58:26 +02:00
macniel adff5b951f adds combat initiative
Pull Request Check / testing (pull_request) Successful in 18s Details
2025-10-04 15:18:02 +02:00
macniel cc460eb06c adds todo 2025-10-04 14:54:00 +02:00
macniel 2814fabbbe fixes weird behaviour of adding and removing items to the paperdoll, verbose technique adds technical debt! 2025-10-04 14:53:25 +02:00
macniel 65fcc13822 updates paperdoll and character model to allow multiple sets of equipment 2025-10-04 14:32:41 +02:00
macniel e92de1a9b0 updates paperdoll and character model to allow multiple sets of equipment 2025-10-04 14:32:34 +02:00
macniel f5248c57aa introduces a paperdoll for equipment handling 2025-10-03 23:45:17 +02:00
macniel 2a17fd7ae7 removes duplicate items 2025-10-03 22:25:27 +02:00
macniel 0cd7ff697e move into branch 2025-10-03 22:22:38 +02:00
macniel cb8536918c adds equipments 2025-10-03 22:07:33 +02:00
macniel 6b6388b126 adds equipments to compendium 2025-10-03 21:56:19 +02:00
macniel 2eb2e8f9b5 allows to set and edit equipment icons 2025-10-03 16:08:16 +02:00
macniel 882ebf8392 fixes eventlistener binding 2025-10-03 15:29:51 +02:00
macniel 39917a0f89 Implements rudimentary item management 2025-10-03 15:27:48 +02:00
macniel edf6dcab1a Adds Inventory Management 2025-10-03 14:44:26 +02:00
macniel 691a811275 Adds Group Management 2025-10-03 11:03:34 +02:00
macniel 41045cb482 Repairs XML-Import for Advantages/Vornachteile 2025-10-02 20:43:50 +02:00
macniel b6814c9f74 Repairs XML-Import for SKills/Talents 2025-10-02 20:28:31 +02:00
macniel e47deaf938 Implements simple advantage template that is then placed on the character sheet.
also fixes rollable partial and skills can be rolled on again.
2025-10-02 18:14:35 +02:00
macniel 21479ce082 Updates Rollables (Attributes, Skills) to include a ContextMenu to delete or adjust their values. Also added the capability to open SkillsSheets. 2025-10-02 17:45:52 +02:00
macniel 1afdd483e6 Character Creation with Default Values is no longer possible (got to be but its not scope of MVP anyway).
Skills either from Compendia or Imported Entries can now be uniquely added to a Character.

This approach will help us later with adding other Elements like Advantages (these need a "uniqueness" Attribute), Spells (always unique), Miracles (also always unique), Equipment
2025-10-02 16:52:56 +02:00
macniel 32031eb548 When a character is created, its base-skills are now added from compendium and added to the actor as an embedded document. 2025-10-01 22:27:21 +02:00