macniel
6d366188ea
begins implementing sidebar elements for pinned Items
2025-11-13 22:40:48 +01:00
macniel
97fe0fa9a6
implements deity model and sheet.
...
the model includes stats important for clerics as it contains miracle Plus and miracle Minus.
2025-11-08 14:21:28 +01:00
macniel
03de483e9a
fixes paths
2025-11-07 22:49:09 +01:00
macniel
453db6f599
implements die roll dialogs for attributes / flaws.
2025-10-31 13:52:54 +01:00
macniel
4395ada6f5
removes alveranian construction site
2025-10-30 10:20:31 +01:00
macniel
bc4e1691fb
enables application of Advantages and Specialabilities to character values
2025-10-28 14:11:25 +01:00
macniel
92540c58cb
adds new equipment
2025-10-27 10:34:56 +01:00
macniel
8cf8a61730
adds currency to compendia.
...
Also fixes skittish hover-behavior of equipment items.
2025-10-26 21:11:49 +01:00
macniel
ae57e2f90e
adds Mod Info and the Current choice to SpecialAbility Sheet
2025-10-24 11:05:06 +02:00
macniel
9f91606516
restores styling of advantages/disadvantages and specialabilities.
2025-10-21 12:15:31 +02:00
macniel
905b0eb405
prepares xml-import to no longer append items, but instead cleans them out before adding. This will be controllable via dialog
Pull Request Check / testing (pull_request) Successful in 17s
Details
2025-10-21 01:17:41 +02:00
macniel
b3f5e68c23
reestablishes armor values
Pull Request Check / testing (pull_request) Successful in 17s
Details
2025-10-20 20:30:54 +02:00
macniel
321ba7d3d6
restores drag and drop functionality for items onto character sheet
Pull Request Check / testing (pull_request) Successful in 21s
Details
2025-10-20 18:11:52 +02:00
macniel
34a5028e30
removes labeling and adds custom fonts
2025-10-17 18:10:22 +02:00
macniel
626474178d
migrates active effect to DocumentV2
2025-10-15 21:02:56 +02:00
macniel
f505a233df
Migrates Specialabilities and Liturgies to DocumentV2
2025-10-15 20:10:52 +02:00
macniel
962fc482a8
Removes old spell sheet
2025-10-15 19:55:24 +02:00
macniel
3f5ef8fbd7
migrates spells and equipment to DocumentV2
2025-10-15 19:55:13 +02:00
macniel
343d180568
removes old sheet
2025-10-15 16:25:11 +02:00
macniel
3869982927
migrates advantages to DocumentV2
2025-10-15 16:24:51 +02:00
macniel
232347aae5
fixes typos and stuff
2025-10-15 16:24:35 +02:00
macniel
64ae1b44b5
migrates Skill sheet to DocumentV2
2025-10-15 15:50:27 +02:00
macniel
b681d9e05b
fixes rendering issues of advantage badge and sheet
2025-10-14 14:32:03 +02:00
macniel
09db6091ba
repairs skill sheet and buries display of skill requirements, for now.
2025-10-14 14:11:02 +02:00
macniel
faa3bc1328
feature/meta ( #54 )
...
implements styling of meta and various other segments e.g. sheets
2025-10-09 21:16:51 +02:00
macniel
5b76df3653
feature/spells ( #53 )
...
implements spells and liturgies
2025-10-09 21:09:31 +02:00
macniel
fa05bed932
chore: eslinted
Pull Request Check / testing (pull_request) Successful in 17s
Details
2025-10-05 13:41:52 +02:00
macniel
e80ed623ec
adds derived values for hold weapons
2025-10-04 22:15:25 +02:00
macniel
2eb2e8f9b5
allows to set and edit equipment icons
2025-10-03 16:08:16 +02:00
macniel
edf6dcab1a
Adds Inventory Management
2025-10-03 14:44:26 +02:00
macniel
e47deaf938
Implements simple advantage template that is then placed on the character sheet.
...
also fixes rollable partial and skills can be rolled on again.
2025-10-02 18:14:35 +02:00
macniel
21479ce082
Updates Rollables (Attributes, Skills) to include a ContextMenu to delete or adjust their values. Also added the capability to open SkillsSheets.
2025-10-02 17:45:52 +02:00
macniel
b8e3af8922
Merge remote-tracking branch 'origin/main'
...
# Conflicts:
# src/main.mjs
# src/templates/actor/actor-character-sheet.hbs
# transformSources.mjs
2025-09-29 17:56:21 +02:00
macniel
1c811faf08
chore: update database
2025-09-29 17:53:28 +02:00
macniel
073c25e89a
Talents can now be added or replaced via drag and drop
2025-09-29 00:19:41 +02:00
macniel
44bd900951
feature/skills ( #14 )
...
- Fügt alle Talente aus dem Basisregelwerk als Source hinzu.
- Zudem funktioniert der Datenimport der Kompendien nun.
- Ferner wurde die Modulstruktur abermals angepasst, damit zwischen Documents (auf denen Berechnungen durchgeführt werden und DataModels (die die Daten bereitstellen) unterschieden werden können.
- Fügt ein Userskript hinzu um einfach das Kompilat in den FoundryData Ordner zu verschieben (muss an die jeweilige User Umgebung angepasst werden)
Co-authored-by: macniel <yuna.baehr@proton.me>
Reviewed-on: #14
2025-09-27 18:33:05 +02:00