macniel
a861245d44
adds special ability group support.
2025-10-31 16:12:43 +01:00
macniel
6dec43c1b2
adds some fluff to attributes.
2025-10-31 13:59:57 +01:00
macniel
819ab5c790
removes deprecated commented code
2025-10-31 13:00:29 +01:00
macniel
fcbf6abaf6
implements dialog for rolling skills
2025-10-31 11:46:10 +01:00
macniel
dda93eeacb
implements basic liturgy casting dialog
2025-10-30 23:06:51 +01:00
macniel
bf78cfde87
Merge remote-tracking branch 'origin/main' into feature/liturgy-dialog
2025-10-30 11:54:39 +01:00
macniel
196b99b52e
implements roll mechanic for battle dice
2025-10-29 15:14:22 +01:00
macniel
b04315946b
shelving for now
2025-10-29 10:46:21 +01:00
macniel
bc4e1691fb
enables application of Advantages and Specialabilities to character values
2025-10-28 14:11:25 +01:00
macniel
92540c58cb
adds new equipment
2025-10-27 10:34:56 +01:00
macniel
8cf8a61730
adds currency to compendia.
...
Also fixes skittish hover-behavior of equipment items.
2025-10-26 21:11:49 +01:00
macniel
a57cf98aa1
implements lootable creatures
2025-10-26 17:44:08 +01:00
macniel
5f802aa275
adds GM Tool "Merchant"
2025-10-26 14:08:55 +01:00
macniel
408ef3ddc0
adds GRW races to compendia
2025-10-24 13:31:19 +02:00
macniel
ae57e2f90e
adds Mod Info and the Current choice to SpecialAbility Sheet
2025-10-24 11:05:06 +02:00
macniel
3f6b4a0303
implements defense screen
2025-10-24 09:57:11 +02:00
macniel
7d23af8902
implements cooldowntracker for ongoing actions
2025-10-23 12:41:52 +02:00
macniel
2b22a8fa6f
finalises dialog
2025-10-22 16:42:07 +02:00
macniel
7f18c62270
implements combat attack dialog
2025-10-22 13:21:24 +02:00
macniel
a7164eab53
first fruitful attempts of managing actions based on SF requirements
2025-10-21 17:04:09 +02:00
macniel
7fe5ba1595
rigs specialabilities for import.
2025-10-21 12:15:59 +02:00
macniel
905b0eb405
prepares xml-import to no longer append items, but instead cleans them out before adding. This will be controllable via dialog
Pull Request Check / testing (pull_request) Successful in 17s
Details
2025-10-21 01:17:41 +02:00
macniel
b3f5e68c23
reestablishes armor values
Pull Request Check / testing (pull_request) Successful in 17s
Details
2025-10-20 20:30:54 +02:00
macniel
321ba7d3d6
restores drag and drop functionality for items onto character sheet
Pull Request Check / testing (pull_request) Successful in 21s
Details
2025-10-20 18:11:52 +02:00
macniel
2900a45959
restores rollability also for combat skills
2025-10-17 22:55:44 +02:00
macniel
355f55e2bd
finally fixes the stubborn tab error
2025-10-17 21:52:40 +02:00
macniel
5e41285b1c
WIP group sheet
2025-10-16 00:06:50 +02:00
macniel
9a61327dec
adds disadvantages (as example Curiosity) to character sheet
2025-10-14 14:46:50 +02:00
macniel
b681d9e05b
fixes rendering issues of advantage badge and sheet
2025-10-14 14:32:03 +02:00
macniel
6d178b8793
repairs skill sheet and buries display of skill requirements, for now.
2025-10-14 14:11:20 +02:00
macniel
8b0e11f071
imports combatstatistics
2025-10-13 23:45:01 +02:00
macniel
416830a56e
adds wound threshold and actor based action to takeDamage by a certain amount to a specific zone (or non which is only allowed when play with zones is active)
2025-10-13 23:40:07 +02:00
macniel
5275a59b70
adds macro support to skills/talents
2025-10-12 17:43:40 +02:00
macniel
917eec11f4
implements calculations for zone wounds
2025-10-11 13:44:13 +02:00
macniel
b34ca30a33
implements visuals for Trefferzonen and Zonenrüstung, also adds World Settings.
2025-10-11 10:34:00 +02:00
macniel
bbe3bc2718
implements visuals for BRW wound system
2025-10-10 14:30:05 +02:00
macniel
169e41d2c8
implements simple filter method for group member' skills and advantages
2025-10-09 23:55:38 +02:00
macniel
faa3bc1328
feature/meta ( #54 )
...
implements styling of meta and various other segments e.g. sheets
2025-10-09 21:16:51 +02:00
macniel
5b76df3653
feature/spells ( #53 )
...
implements spells and liturgies
2025-10-09 21:09:31 +02:00
macniel
bbfac43c02
adds creature documents and models
2025-10-05 16:00:23 +02:00
macniel
fa05bed932
chore: eslinted
Pull Request Check / testing (pull_request) Successful in 17s
Details
2025-10-05 13:41:52 +02:00
macniel
e80ed623ec
adds derived values for hold weapons
2025-10-04 22:15:25 +02:00
macniel
801de801ba
initial draft of combat
2025-10-04 16:58:26 +02:00
macniel
adff5b951f
adds combat initiative
Pull Request Check / testing (pull_request) Successful in 18s
Details
2025-10-04 15:18:02 +02:00
macniel
e92de1a9b0
updates paperdoll and character model to allow multiple sets of equipment
2025-10-04 14:32:34 +02:00
macniel
f5248c57aa
introduces a paperdoll for equipment handling
2025-10-03 23:45:17 +02:00
macniel
edf6dcab1a
Adds Inventory Management
2025-10-03 14:44:26 +02:00
macniel
691a811275
Adds Group Management
2025-10-03 11:03:34 +02:00
macniel
1afdd483e6
Character Creation with Default Values is no longer possible (got to be but its not scope of MVP anyway).
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Skills either from Compendia or Imported Entries can now be uniquely added to a Character.
This approach will help us later with adding other Elements like Advantages (these need a "uniqueness" Attribute), Spells (always unique), Miracles (also always unique), Equipment
2025-10-02 16:52:56 +02:00
macniel
32031eb548
When a character is created, its base-skills are now added from compendium and added to the actor as an embedded document.
2025-10-01 22:27:21 +02:00