foundry-dsa41-game/src/module/data
macniel a861245d44 adds special ability group support. 2025-10-31 16:12:43 +01:00
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miracle implements basic liturgy casting dialog 2025-10-30 23:06:51 +01:00
Trefferzone.js adds wound threshold and actor based action to takeDamage by a certain amount to a specific zone (or non which is only allowed when play with zones is active) 2025-10-13 23:40:07 +02:00
activeeffect.mjs removes deprecated commented code 2025-10-31 13:00:29 +01:00
attribute.mjs adds some fluff to attributes. 2025-10-31 13:59:57 +01:00
base-item.mjs adds GRW races to compendia 2025-10-24 13:31:19 +02:00
blessing.mjs feature/spells (#53) 2025-10-09 21:09:31 +02:00
character.mjs adds new equipment 2025-10-27 10:34:56 +01:00
cooldown.mjs adds new equipment 2025-10-27 10:34:56 +01:00
creature.mjs implements lootable creatures 2025-10-26 17:44:08 +01:00
culture.mjs prepares xml-import to no longer append items, but instead cleans them out before adding. This will be controllable via dialog 2025-10-21 01:17:41 +02:00
equipment.mjs adds currency to compendia. 2025-10-26 21:11:49 +01:00
group.mjs WIP group sheet 2025-10-16 00:06:50 +02:00
liturgy.mjs implements basic liturgy casting dialog 2025-10-30 23:06:51 +01:00
merchant.mjs adds GM Tool "Merchant" 2025-10-26 14:08:55 +01:00
profession.mjs finally fixes the stubborn tab error 2025-10-17 21:52:40 +02:00
skill.mjs implements dialog for rolling skills 2025-10-31 11:46:10 +01:00
specialAbility.mjs adds special ability group support. 2025-10-31 16:12:43 +01:00
species.mjs adds GRW races to compendia 2025-10-24 13:31:19 +02:00
spell.mjs feature/spells (#53) 2025-10-09 21:09:31 +02:00
talent.mjs implements basic liturgy casting dialog 2025-10-30 23:06:51 +01:00
vornachteile.mjs enables application of Advantages and Specialabilities to character values 2025-10-28 14:11:25 +01:00